The game is introduced by creator Michel Ancel as merely a work-in-progress tech demo but it already looks pretty unbelievable, and has a surprising focus on spaceships.
Through interviews throughout the show, it became evident that Beyond Good & Evil 2 was barely in production, with the game's creative director for Ubisoft Montpellier declaring production on the game was on "day zero".
Xbox One X will not generate profits for Microsoft
It's a little bit easier when you have a fixed spec, when you think about Xbox, Xbox One S, and Xbox One X. He was also asked about the UI for Xbox One X and whether it will be the same as the standard Xbox One.
The demo begins on the player's mothership. He used the monkey character in a jetpack as a base, showing it in comparison to a smaller 20-meter spaceship, the larger 400 meter mother ship, and then next to a massive 700-meter tall mystical elephant statue. We didn't get much more than confirmation through a cinematic trailer, as well as the promise that it would be a large-scale game with spacecraft in an era before Jade had ever been born. I think you will notice one of the game's fanbase sitting in front of the display.
The video is labeled as an "early in-engine tech demo" so what is showcased may not represent the final product. "It's a work in progress (not super polished - so bear with us), but please have a look and give us your first impressions on bgegame.com or in the forums". Especially as you get a free drinking mini-game if you take a sip of squash every time he says "space monkey". He also described some of the physics involved and how it impacts speed in atmosphere and in space.